﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using QxFramework.Core;
public class ChessClicker : MonoBehaviour
{
    private void Start()
    {
        transform.Find("Button").GetComponent<Button>().onClick.AddListener(Onclick);
    }
    void Onclick()
    {
        Debug.Log("Haoye");
    }
}
